Monster of the Week
Monster of the Week earns this tag by making team coordination matter during play. Players collaborate to investigate mysterious events and battle sinister creatures.
Team-based games put cooperation, roles, group identity, and shared objectives at the center. The category fits when the party, crew, squad, or community is more than a loose collection of protagonists.
Monster of the Week earns this tag by making team coordination matter during play. Players collaborate to investigate mysterious events and battle sinister creatures.
Pathfinder 2e belongs here when the table wants cooperation with a clear group role, not just the label on the cover. A tactical fantasy RPG built around class identity, rigorous encounter structure, and one of the strongest character-building ecosystems in the hobby.
Star Wars earns this tag by making team coordination matter during play. Star Wars RPG immerses players in the expansive Star Wars universe, allowing them to create their own stories within the iconic setting.
Alien belongs here when the table wants cooperation with a clear group role, not just the label on the cover. Alien RPG immerses players in the foreboding universe of the Alien franchise, blending survival horror with science fiction in a game of fear, power, and survival.
Delta Green belongs here when the table wants cooperation with a clear group role, not just the label on the cover. A contemporary horror role-playing game that merges elements of Lovecraftian horror with modern conspiracy theories.
Scum and Villainy earns this tag by making team coordination matter during play. Set in a universe inspired by classic sci-fi franchises like Star Wars and Firefly, Scum and Villainy is a tabletop RPG where players take on the roles of daring...
Choose Star Trek Adventures for team-based play when you want cooperation with a clear group role. Boldly go where no one has gone before in Star Trek Adventures, a tabletop RPG that puts players in the shoes of Starfleet officers exploring the final frontier.
Choose Savage Worlds for team-based play when you want cooperation with a clear group role. A fast-paced, versatile tabletop RPG that simplifies complex mechanics to accommodate any genre, from fantasy to sci-fi to horror.
Choose Blades in the Dark for team-based play when you want cooperation with a clear group role. Blades in the Dark offers a gripping foray into a Victorian-inspired, ghost-infested city where players lead a crew of criminals undertaking high-stakes heists.
Mothership belongs here when the table wants cooperation with a clear group role, not just the label on the cover. Step aboard the desolate, dark confines of space in Mothership, a sci-fi horror RPG where players navigate treacherous alien worlds and face off against cosmic terrors.
Starfinder fits team-based because it makes group coordination, shared goals, or team identity important to success. Starfinder takes players on a thrilling space opera adventure set in a futuristic universe filled with aliens, starships, and ancient mysteries.
Arkham Horror fits team-based because it makes group coordination, shared goals, or team identity important to success. Arkham Horror immerses players in a Lovecraftian world of cosmic horror, as they take on the roles of investigators striving to prevent the awakening of ancient deities.
Champions fits team-based because it makes group coordination, shared goals, or team identity important to success. The classic point-built superhero RPG, built for exact power design, high customization, and long-running comic-book campaigns.
Choose DC Heroes for team-based play when you want cooperation with a clear group role. A classic superhero RPG built to handle the dramatic scale, speed, and power swings of the DC universe.
Death in Space earns this tag by making team coordination matter during play. A rules‑lite sci‑fi survival game about scrappy crews trying to make it through a dying universe.
Fellowship earns this tag by making team coordination matter during play. A Powered by the Apocalypse fantasy RPG about a diverse party uniting against an overwhelming threat while sharing authority over the world they defend.
Ghost Lines belongs here when the table wants cooperation with a clear group role, not just the label on the cover. A lean haunted-industrial RPG about train crews, lightning barriers, and dangerous work on the spectral frontier.
Golden Heroes fits team-based because it makes group coordination, shared goals, or team identity important to success. A classic British superhero RPG remembered for comic-book energy, colorful powers, and an earnest pre-modern take on supers campaign play.
Choose iHunt for team-based play when you want cooperation with a clear group role. A modern urban fantasy RPG about gig-economy monster hunting, rent pressure, and surviving a world that is happy to monetize your danger.
Lancer fits team-based because it makes group coordination, shared goals, or team identity important to success. Lancer invites players to pilot massive mechs in a sci-fi universe where corporations and mercenaries battle for control of planets and resources.
Legacy: Life Among the Ruins earns this tag by making team coordination matter during play. A post-apocalyptic generational RPG about communities, bloodlines, and the long consequences of what survivors build after collapse.
LUMEN belongs here when the table wants cooperation with a clear group role, not just the label on the cover. A fast power-fantasy action RPG chassis built for flashy abilities, aggressive momentum, and missions that resolve with minimal downtime.
Marvel Heroic Roleplaying fits team-based because it makes group coordination, shared goals, or team identity important to success. A fast ensemble superhero RPG built to feel like a big crossover comic event rather than a slow character-build exercise.
Choose Marvel Super Heroes for team-based play when you want cooperation with a clear group role. The classic FASERIP superhero RPG, built for colorful powers, recognizable comics action, and a fast-moving older-school take on caped adventure.
Choose Masks: A New Generation for team-based play when you want cooperation with a clear group role. Masks: A New Generation invites players into a vibrant world of teenage superheroes grappling with identity, legacy, and the challenges of growing up.
Mouse Guard earns this tag by making team coordination matter during play. A mission-structured fantasy RPG of duty, weather, travel, and small heroes protecting a dangerous world much larger than themselves.
Mutants & Masterminds belongs here when the table wants cooperation with a clear group role, not just the label on the cover. A modern superhero RPG built around flexible power construction, broad genre coverage, and campaign-ready capes play.
Neurocity fits team-based because it makes group coordination, shared goals, or team identity important to success. A cyberpunk RPG about debt, coercive systems, and surviving a near-future city that treats human life as another consumable resource.
Night Witches fits team-based because it makes group coordination, shared goals, or team identity important to success. A Powered by the Apocalypse RPG about the all-female Soviet 588th Night Bomber Regiment in WWII.
Choose Otherscape for team-based play when you want cooperation with a clear group role. A mythic cyberpunk RPG about identity, community, and power colliding in a future where folklore and technology occupy the same streets.
Outgunned earns this tag by making team coordination matter during play. A cinematic action RPG built to emulate stylish gunfights, wild stunts, and escalating set pieces in the mode of modern action movies.
Shadowrun belongs here when the table wants cooperation with a clear group role, not just the label on the cover. Shadowrun immerses players in a gritty, neon-lit cyberpunk world where magic and technology collide, and shadowy corporations manipulate the fate of society.
Slugblaster: Kickflip Over a Quantum Centipede fits team-based because it makes group coordination, shared goals, or team identity important to success. Slugblaster is a kinetic sci-fi RPG about teenage crews, dimension-hopping hoverboards, and trying to look incredible while reality keeps getting stranger.
Stay Frosty fits team-based because it makes group coordination, shared goals, or team identity important to success. A rules‑lite military sci‑fi game using streamlined OSR/Black Hack–style rolls.
Choose The Morrow Project for team-based play when you want cooperation with a clear group role. A post-apocalyptic RPG about teams waking into a broken future with missions, military structure, and the burden of rebuilding after collapse.
The Sprawl belongs here when the table wants cooperation with a clear group role, not just the label on the cover. The Sprawl immerses players in a gritty, neon-lit cyberpunk world where they take on the roles of mercenaries navigating corporate intrigue and dangerous megacities.
The Walking Dead Universe fits team-based because it makes group coordination, shared goals, or team identity important to success. The Walking Dead Universe immerses players in a post-apocalyptic world ravaged by a relentless zombie outbreak, where survival hinges on difficult choices and the...
The Wildsea earns this tag by making team coordination matter during play. A narrative survival-fantasy RPG set on an endless treetop ocean.
The Witcher TRPG earns this tag by making team coordination matter during play. A dark fantasy game of monsters, suspicion, hard choices, and deadly combat in a world where survival rarely feels clean or heroic.
Thirsty Sword Lesbians belongs here when the table wants cooperation with a clear group role, not just the label on the cover. A romantic adventure RPG about messy feelings, dramatic conflict, and queer swashbuckling where emotional stakes matter as much as the sword fight.
TimeWatch RPG fits team-based because it makes group coordination, shared goals, or team identity important to success. A time-travel adventure game about protecting the timeline, handling paradoxes, and turning history into a playground for competent agents.
Choose Triangle Agency for team-based play when you want cooperation with a clear group role. A satirical horror RPG about wielding reality-warping powers while navigating corporate bureaucracy.
Choose Uncharted Worlds for team-based play when you want cooperation with a clear group role. A space-opera PbtA game about crews, ships, jobs, and the trouble that follows people from world to world.
Uprising: The Dystopian Universe RPG earns this tag by making team coordination matter during play. Uprising is a dystopian RPG about rebellion, community pressure, and resisting systems built to keep people compliant and isolated.
Villains and Vigilantes belongs here when the table wants cooperation with a clear group role, not just the label on the cover. A classic superhero RPG built around comic-book action, pulpy powers, and old-school campaign play from the hobby's early supers era.
Warhammer 40,000 Roleplay: Rogue Trader fits team-based because it makes group coordination, shared goals, or team identity important to success. Rogue Trader is a Warhammer 40k RPG about command, voidships, profit, imperial politics, and carrying the authority to make things worse on a galactic scale.
Soulbound is explicitly team-based: the Binding, shared Soulfire, Doom pressure, and complementary archetypes make the party's shared fate part of the rules.
Choose Warhammer Fantasy Roleplay for team-based play when you want cooperation with a clear group role. A grim fantasy RPG of careers, corruption, bad odds, and surviving a world where mud, bureaucracy, and horror all feel equally dangerous.
Worlds in Peril earns this tag by making team coordination matter during play. A superhero PbtA game about custom powers, dramatic fallout, and trying to balance comic-book action with the lives behind the masks.
Zombie World belongs here when the table wants cooperation with a clear group role, not just the label on the cover. A rules‑lite, card‑driven survival RPG about a community fighting to live through the zombie apocalypse.