Alien-focused TTRPGs are about first contact, hostile life, cosmic threat, weird biology, or what humanity does when it is no longer central. Start with Alien, Traveller, Blue Planet: Recontact, and Mothership as comparison points, then move down the list based on the kind of genre your group actually wants.
When comparing aliens games, look at whether aliens are enemies, mysteries, cultures, or player characters; how much investigation matters; and whether the tone is wonder, horror, or diplomacy. Those details matter more than the tag itself, because two games can share a category while asking completely different things from the GM and players.
Use the top picks as anchors rather than treating the page like a simple popularity ranking. The goal is to answer the practical table question: which game will produce the kind of first session, campaign rhythm, and player buy-in your group is likely to enjoy?
Choose the alien game around the relationship you want with the unknown, not just the presence of non-human life.