Triangle Agency

A satirical horror RPG about wielding reality-warping powers while navigating corporate bureaucracy. Winner of multiple ENNIE awards, it blends chilling horror with dark comedy as players investigate supernatural Anomalies for a mysterious Agency. Features 729 character combinations and unlockable 'Playwalled' secrets.

At-a-glance

Horror • 2-5 players • Needs GM • 4/5 complexity • Medium prep

Triangle Agency

Triangle Agency is a satirical horror tabletop role-playing game about employees at a secretive and oppressive corporation. Players take on the role of Field Agents working for the Triangle Agency, an international corporation with influence in every industry, tasked with investigating and capturing supernatural Anomalies that threaten normal citizens.

Theme and Setting

The game draws inspiration from Control (video game), House of Leaves (novel), The Matrix (film), and The X-Files (TV series). The setting is a world where supernatural entities called Anomalies constantly threaten everyday life.

How Play Feels

The Triangle Agency operates as a shadowy corporate entity that controls information, manipulates reality, and expects absolute loyalty from its employees. The tone seamlessly transitions between chilling horror, wacky comedy, and the emotional truth of trying to survive in a world with no right answers.

What Makes It Distinct

The game explores themes of late-stage capitalism, corporate oppression, and the cost of power. Triangle Agency uses the all-new Stability/Chaos rule system.

Where It May Not Fit

You want a very light rules load You mainly want short standalone sessions with minimal carryover.

Decision guide

What this game is about

Key facts
Players
2-5 players + GM
Session
120-240 minutes
Prep
Medium
Play profile
Complexity
4/5
New GM Fit
2/5
Roleplay Focus
5/5
Combat Focus
3/5
Tactical Depth
3/5
Campaign Depth
4/5
Who it suits
Best for
Groups that want tension, danger, and unease to stay active at the tableTables that enjoy tuning characters and expressing concepts mechanicallyLong-form campaigns with room for the table to build momentum
Avoid if
You want a very light rules loadYou mainly want short standalone sessions with minimal carryoverYou want low-tension or low-threat play

A strong fit for groups that want tension, danger, and unease to stay active at the table, with character Customization helping define the experience.

Agent data

Structured data and an explicit decision profile JSON document are available for remote agents.

Open agent JSON