Cosmic Horror
Compare Cosmic Horror TTRPGs by table fit, rules weight, prep, tone, and campaign support.
Explore TTRPGs, from gritty hex-crawls to epic narrative wonders. Use our guides to narrow the field and find a game that matches your mechanics, mood, and play style.
Start from a practical table constraint, or browse by genre, tone, and theme. Both paths lead into focused comparison pages.
Use this when logistics or play style matter most.
Use this when the campaign premise or mood is already clear.
Compare Cosmic Horror TTRPGs by table fit, rules weight, prep, tone, and campaign support.
Compare Cyberpunk TTRPGs by table fit, rules weight, prep, tone, and campaign support.
Compare Dark Fantasy TTRPGs by table fit, rules weight, prep, tone, and campaign support.
Compare Fantasy TTRPGs by table fit, rules weight, prep, tone, and campaign support.
Compare High-Fantasy TTRPGs by table fit, rules weight, prep, tone, and campaign support.
Compare Horror TTRPGs by table fit, rules weight, prep, tone, and campaign support.
Post-apocalyptic TTRPGs compared by table fit: wasteland survival, community rebuilding, military aftermath, weird science-fantasy, scarcity, and life after collapse.
Compare Science Fiction TTRPGs by table fit, rules weight, prep, tone, and campaign support.
Free TTRPGs compared by table use: full campaign engines, fast one-shots, solo/co-op games, SRDs, quickstarts, and genuinely playable downloads.
Start with current Quinns Quest recommendations, then compare each game's table fit, rules feel, and campaign demands.
A hearth-fantasy PbtA TTRPG about heroes protecting and changing an isolated Iron Age village, with community stakes, overland travel, seasonal development, and a large setting almanac built for campaign play.
Slugblaster is a style-forward science-fiction TTRPG about teenage crews blasting into other dimensions on hoverboards, chasing clout, trouble, sponsors, and the chance to look impossibly cool.
Mothership is a first-edition sci-fi horror TTRPG about fragile crews taking dangerous jobs in hostile space. Its rules-light d100 engine, stress and panic system, fast character creation, and Warden-facing horror procedures make it one of the strongest choices for derelict ships, doomed colonies, corporate negligence, and lethal short arcs.
The Wildsea is a post-fall fantasy TTRPG about crews on chainsaw-driven ships crossing a treetop ocean, scavenging resources, shaping their routes, and surviving a world remade by runaway greenery.
Use these narrower entry points when the broad genre shelves are too general for what your group is trying to decide.
Compare space-opera play, canon expectations, crew focus, and Force-user assumptions before pitching a campaign.
Find games where folklore, harsh landscapes, omens, obligations, and saga-shaped consequences drive play.
Check whether this heroic fantasy evolution of the Demon Lord engine fits your group's rules weight and campaign style.
Use encounter structure, turn flow, and system choice to keep combat tense without letting sessions stall.
Use these newer entries after you have checked the main starting points, or when you want to see what has joined the Explorer lately.
Good Society is a Jane Austen inspired TTRPG about tangled relationships, family expectations, courtship, and the social cost of every scandalous choice.
A hyper-violent WWII vampire-commando TTRPG built for one to three sessions of anti-fascist carnage, blood magic, and mission-driven escalation in occupied Paris.
Alice Is Missing is Spenser Starke's silent mystery TTRPG about a missing high-school student, played entirely through text messages over a single emotionally intense session.
Swords of the Serpentine is a GUMSHOE sword-and-sorcery TTRPG by Kevin Kulp and Emily Dresner that turns clues, faction politics, social combat, and dangerous sorcery into the engine of urban fantasy adventure in the sinking city of Eversink.
Wilderfeast is an ecological fantasy TTRPG about mutated monster-hunter chefs tracking frenzying creatures, cooking what they kill, and changing themselves to protect the One Land.
An analog-horror mystery TTRPG about investigating the vanished public-access channel TV Odyssey and the strange history of Deep Lake, New Mexico.
A small-folk fantasy TTRPG about intrigue, adventure, and social conflict inside a vast abandoned House.
An anime- and JRPG-inspired fantasy TTRPG about party travel, structured overland exploration, and teamwork in a strange post-apocalyptic world.
A hearth-fantasy PbtA TTRPG about heroes protecting and changing an isolated Iron Age village, with community stakes, overland travel, seasonal development, and a large setting almanac built for campaign play.
Mythic Bastionland is a myth-soaked Arthurian fantasy TTRPG by Chris McDowall, where companies of young knights pursue glory through quests, confront living Myths in dangerous wilds, and grow from errant adventurers toward courts, warbands, and domains.
Salvage Union is a post-apocalyptic mech TTRPG about salvager pilots who scour a corporate-ruled wasteland in scrap-built mechs, bring resources back to a mobile Union Crawler, and use salvage to keep their community alive.
A tarot-powered megadungeon TTRPG about resource pressure, camp relationships, tactical card play, and long-term expeditions into the Underworld.
A quick guide for visitors who are deciding what this site is for, how to use it, and which kinds of TTRPGs it can help them find.
TTRPG stands for tabletop roleplaying game. These are games where players create characters, describe what they do, and use rules, prompts, or dice to shape what happens next. Some are tactical and combat-heavy, others are narrative, solo, GM-less, or built for short one-shots.
TTRPG Games is a tabletop roleplaying game explorer and editorial guide for TTRPG discovery. It is designed to help you compare games by genre, mechanics, tone, player count, prep load, and play style so you can quickly figure out which games actually fit your table.
Use the table-fit paths if you already know a practical need, like beginner-friendly, rules-light, solo-friendly, or one-shot play. Use the standout picks if you want proven games to compare first. Then open individual game pages to compare fit, complexity, prep, session length, and whether a game works best for one-shots, campaigns, or specific player counts.
Instead of pretending there is one universal best game, this site tries to help you find the best fit. It combines category guides with game-level decision data so you can compare whether something is beginner-friendly, solo-friendly, campaign-friendly, rules-light, high-prep, low-prep, or better for a particular mood or table style.
Yes. A lot of players come in looking for games like D&D, but lighter, darker, weirder, more narrative, more tactical, or easier to prep. The explorer covers fantasy, sci-fi, horror, mystery, post-apocalyptic, and many other genres, along with categories that make it easier to branch out from traditional high-fantasy dungeon crawling.
Yes. The site is not limited to traditional full-group campaigns. It is built to surface niche formats and access points too, including solo-friendly games, one-shot-friendly games, approachable entry points for new players, and categories that narrow by how much structure, prep, or improvisation a game asks from the table.
Standout Explorer picks are current Quinns Quest recommendations. They are practical comparison anchors, not a claim that one game is objectively best for every group. The better next step is to compare nearby games by category, rules feel, table need, and fit.
Yes. If a game is missing, you can submit it for editorial review through the site’s submission form. That helps the explorer keep expanding beyond the usual big names and makes it easier for players to discover interesting indie and overlooked games.
Hey there! I’m on a mission to get more folks hooked on tabletop roleplay games. After diving deep into hundreds of TTRPGs to suss out what makes each one tick, I’m gathering all the coolest insights in one place.
I’m also brewing up my own game, so this site doubles as both an explorer and a running conversation about what makes TTRPGs worth loving in the first place.
New games are coming out all the time. If there’s a game you’ve played and really love that isn’t in the explorer yet, send it my way. I’d love to review it and add it. If there are any corrections you’d like to make, use this form to let me know.