The End of the World: Zombie Apocalypse
The End of the World: Zombie Apocalypse is a rules‑lite modern survival RPG using simple dice pools and stress tracks. Classless and low‑prep, it centers on tense, cinematic decisions, scavenging, and group dynamics under pressure. Ideal for one‑shots or short arcs where danger escalates fast and hard choices define the story.
Horror • Needs GM • 3/5 complexity • One-shot friendly • Low prep
Food, water, and safety are scarce; trust is a resource. Play ordinary people thrust into crisis—neighbors, friends, or even yourselves—trying to get out, hole up, or help others before the dead surround you.
Theme and Setting
Resolution uses small dice pools built from attributes and skills; higher results beat the difficulty, with degrees of success and complications. Stress and trauma accumulate quickly, degrading effectiveness until characters break or adapt.
How Play Feels
Equipment is ad‑hoc: improvised weapons, scarce ammo, and bags full of questionable supplies. Rules favor rulings and momentum over tactical grids—fast calls, fast consequences.
What Makes It Distinct
You want combat and action to drive most of the session You want a giant long-form campaign engine. You want combat and action to drive most of the session You want a giant long-form campaign engine.
Where It May Not Fit
You want combat and action to drive most of the session You want a giant long-form campaign engine.
What this game is about
A strong fit for groups that want tension, danger, and unease to stay active at the table, with rules Lite helping define the experience.
Structured data and an explicit decision profile JSON document are available for remote agents.