Pokemon Tabletop United

A fan-made Pokemon RPG with deep tactical combat, trainer classes, and comprehensive Pokemon customization. Battle, capture, and train Pokemon in a rules-rich system.

At-a-glance

Class-based • 3-5 players • Needs GM • 4/5 complexity • Medium prep

Decision Tags:
Licensed IP (Unofficial)Fan MadeFree
Pokemon Tabletop United

What is Pokemon Tabletop United? Pokemon Tabletop United (PTU) is a fan-created tabletop RPG that lets players experience the world of Pokemon through collaborative storytelling and tactical gameplay.

Theme and Setting

Unlike the video games, PTU emphasizes the human element—trainers are not just commanders but active participants in adventures alongside their Pokemon. The system is built on a d20 core with deep mechanical complexity.

How Play Feels

It features over 30 Trainer Classes, hundreds of Edges and Features, and a comprehensive Pokedex with custom move lists for every Pokemon. Combat is grid-based and tactical, with trainers and Pokemon sharing the same combat statistics and mechanics.

What Makes It Distinct

Character Creation: Building Your Trainer Creating a trainer in PTU involves several layers of customization: Skills Trainers have nine Skills that represent their capabilities: Athletics —Physical prowess and endurance Acrobatics —Agility and balance Combat —Fighting ability Stealth —Sneaking and hiding Perception —Awareness and observation Focus —Mental discipline Education —Knowledge and learning Charm —Social interaction Intimidate —Coercion and threats During character creation, you raise one Skill to Adept, one to Novice, and lower three to Pathetic (representing weaknesses). Edges Edges provide mechanical bonuses and special abilities.

Where It May Not Fit

You want a very light rules load You dislike tactical combat or heavier encounter procedure.

Decision guide

What this game is about

Key facts
Players
3-5 players + GM
Session
60-120 minutes
Prep
Medium
Play profile
Complexity
4/5
New GM Fit
2/5
Roleplay Focus
3/5
Combat Focus
3/5
Tactical Depth
4/5
Campaign Depth
3/5
Who it suits
Best for
Tables that enjoy tuning characters and expressing concepts mechanicallyGroups that want combat choices and danger to matter mechanically
Avoid if
You want a very light rules loadYou dislike tactical combat or heavier encounter procedureYou want the system to stay almost invisible at the table

A strong fit for groups that want tables that enjoy tuning characters and expressing concepts mechanically, with class-based helping define the experience.

Agent data

Structured data and an explicit decision profile JSON document are available for remote agents.

Open agent JSON