Push SRD
Push SRD is a rules‑lite, narrative engine built around a single d6 push‑your‑luck roll. Classless and GM‑optional, it emphasizes quick, cooperative scenes and emergent complications over crunch. Ideal for one‑shots, pick‑up sessions, and fast design sprints across any genre.
Classless • 1-5 players • 3/5 complexity • One-shot friendly • None prep
The result is a focused quest framed by evocative cues, leaving tone and detail to the group’s taste. Everything resolves with a single d6: take an action when it’s dramatically interesting and roll.
Theme and Setting
Weak/Strong Hits move the fiction forward; you can “push” by adding another d6 to chase a Strong Hit—at the risk of tipping into a Miss. There are no stats or modifiers.
How Play Feels
Traits, agendas, and a 36‑prompt Matrix guide scenes while keeping bookkeeping near zero. GM duties are distributed: players take turns spotlighting, framing, asking questions, and consulting an oracle when uncertainty remains.
What Makes It Distinct
You want combat and action to drive most of the session You want a giant long-form campaign engine. You want combat and action to drive most of the session You want a giant long-form campaign engine.
Where It May Not Fit
You want combat and action to drive most of the session You want a giant long-form campaign engine.
What this game is about
A strong fit for groups that want fiction-first play and scene-level consequences, with classless helping define the experience.
Structured data and an explicit decision profile JSON document are available for remote agents.