At-a-glance: GM-less Story Game • Trait-based resolution • 2-5 players • Zero prep • Rules-lite • 2-4h sessions
Perseverant casts players as desperate travelers crossing an unforgiving wilderness of their own creation. Whether it is the arid Silk Road in 1257 AD, a derelict space station, or tunnels beneath a molten planet, the setting is defined collaboratively at the table. The tone can range from realistic and gritty to dramatic or even fantastical, but the core remains constant: survival is uncertain, sacrifice is inevitable, and betrayal lurks among companions.
The game uses a trait-based resolution system where characters begin with a selection of abilities, skills, and connections. When confronting challenges, players key relevant traits to succeed. The brilliant mechanic: once a trait is used, it cannot be immediately used again. As the game progresses, players must reach deeper for obscure or buried traits, perfectly mirroring the exhaustion and desperation of a survival story. No GM required—scenes are framed collaboratively with cues and inspiration provided by the system.
Perseverant trait-depletion mechanic creates natural narrative escalation without arbitrary difficulty numbers. The collaborative wilderness creation ensures every game is unique to that table. The explicit expectation that not everyone will survive—and the temptation of betrayal—generates genuine tension rarely matched in traditional RPGs. Inspired by Microscope, Downfall, and Fiasco, it strikes a balance between structured prompts and open improvisation.
Best for players who enjoy narrative-driven, GM-less experiences like Fiasco or Microscope. Ideal for groups seeking intense, self-contained one-shots with high emotional stakes. Not recommended for players who prefer tactical combat, character advancement, or guaranteed survival. The 2-4 hour playtime makes it perfect for convention slots or nights when prep time is scarce.
A GM-less story game focused on desperate survival where not everyone is expected to make it out alive. Players praise its clever trait-depletion mechanic that forces characters to dig deeper as the journey grows harder, though the high-stakes betrayal theme may not suit all groups.
Compare Perseverant with other great ttrpg games.
Against the Wind shares Perseverant focus on brutal wilderness survival but adds fairy-tale wonder and a dedicated GM. Where Perseverant is GM-less and collaborative, Against the Wind offers more structured guidance for a traditional group experience with similar high-stakes environmental challenges.
Endure matches Perseverant minimal prep and survival focus but streamlines even further with a single-page format. Both are GM-less and trait-based, though Endure leans more abstract where Perseverant provides richer scene-framing tools and a more structured narrative arc.
Ten Candles shares Perseverant GM-less structure, tragic tone, and expectation of character demise. Both games use unique mechanics to build narrative tension—Ten Candles through its candle mechanic and Perseverant through trait depletion. Both excel at creating memorable, emotionally charged one-shot experiences.
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