Mazes Fantasy Roleplaying
Mazes is a rules‑lite fantasy dungeon crawler using the polymorph system (each role rolls a single die). Class‑based and low‑prep, it focuses on clear turns, fast tests, and tense choices. Ideal for one‑shots, new players, and drop‑in episodic delves.
Fantasy • Needs GM • 2/5 complexity • One-shot friendly • Low prep
Tables can tune the vibe from gleaming heroics to grittier, old‑school peril. The system’s hallmark is polymorph resolution: each role uses a single polyhedral die (d4/d6/d8/d10).
Theme and Setting
You pick your approach, roll your role’s die, and compare to a target. This keeps math minimal and spotlights the fiction: what you try matters more than stacking bonuses.
How Play Feels
Turns are structured and clear, inventory is concise, and the GM tools emphasize pacing and rulings‑over‑rules where it speeds play. Combat is quick and readable.
What Makes It Distinct
You want denser mechanical crunch or build complexity You want the system to stay almost invisible at the table. You want denser mechanical crunch or build complexity You want the system to stay almost invisible at the table.
Where It May Not Fit
You want denser mechanical crunch or build complexity You want the system to stay almost invisible at the table.
What this game is about
A strong fit for groups that want fantasy adventure with a clear play identity, with class-based helping define the experience.
Structured data and an explicit decision profile JSON document are available for remote agents.