Long Haul 1983
Long Haul 1983 is a solo journaling RPG of survival on empty highways. Using cards, dice, and a microphone, you play a truck driver navigating a hollowed-out 1983 world, leaving voicemails for someone who never answers. Rules-lite and atmospheric, it delivers a haunting journey of resilience.
Solo journaling RPG • Cards + d6 • 1 player • Near-zero prep • Rules-lite • 60–120 min sessions
It is 1983, and the world feels hollowed out. You are a long-haul truck driver trying to make your way home through an empty, dangerous landscape.
Theme and Setting
Each day brings treacherous highways, menacing threats, and the crushing weight of isolation. At days end, you find a payphone and leave a message for the most important person in your life.
How Play Feels
They never pick up. You never stop calling.
What Makes It Distinct
The setting blends post-apocalyptic dread with 1980s American roadside culture—desolate interstates, rusted truck stops, and the eerie silence of a world that has moved on. The tone is melancholic and tense, focusing on psychological survival as much as physical endurance.
Where It May Not Fit
You want combat and action to drive most of the session You mainly want short standalone sessions with minimal carryover.
What this game is about
A strong fit for groups that want life after collapse to drive the tone and choices, with narrative-Driven helping define the experience.
Structured data and an explicit decision profile JSON document are available for remote agents.