Fearsome Wilderness Survival;Science Fiction;Horror;Rules Lite;Year Zero Engine;Low Prep;Environmental;Dark

At-a-glance: Year Zero Engine • d6 dice pools • 2–5 + GM • Medium prep • Rules-lite • 2–4h sessions

Theme and Setting

Convicted criminals awaken from hibernation aboard a crashed prison transport on an uncharted wilderness planet. Stranded with nothing but prison jumpsuits and crash wreckage, they must survive while something watches from the shadows. The game draws heavily from American lumberjack folklore, featuring 25 cryptids like the Hodag, Hidebehind, and Squonk. A darker twist emerges: the characters are unwitting stars of a dystopian reality show, broadcast live to an entertained galaxy.

Core Mechanics and Rules

Fearsome Wilderness uses the Year Zero Engine (same as Forbidden Lands, Alien RPG, and Mutant: Year Zero). Players roll pools of d6s based on attributes and skills, with 6s counting as successes. The system emphasizes player agency and narrative flow over crunchy simulation. Character creation offers 16 archetypes, each with unique starting advantages. Survival mechanics cover foraging, hunting, fishing, trapping, water filtration, and fire starting. The shelter system includes over 50 upgradeable projects, from basic crash-site fortifications to elaborate treehouses. Nightmare mechanics add psychological horror—characters suffer disturbing dreams that blur the line between sleep and waking.

What Makes It Unique

The fusion of wilderness survival with reality TV satire creates a distinct tone—part The Running Man, part The Revenant. The fearsome critters from American folklore provide fresh antagonists rarely seen in RPGs. The nightmare system mechanically reinforces psychological stress, while the shelter-building mini-game gives tangible progression. The included campaign structure spans a prologue, 12 location scenarios, and a climatic two-part finale with a major plot twist.

Target Audience and Player Experience

Best suited for groups who enjoy survival mechanics but want narrative flexibility. Fans of Free League's Year Zero Engine games will feel immediately at home. The horror elements work well for Halloween one-shots, while the campaign structure supports 6–12 sessions. The classless system and straightforward mechanics make it accessible to newer players, though the bleak themes and body horror nightmares suit mature audiences.

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What do players think?

A unique blend of survival horror and dark comedy set in a Year Zero Engine framework. Players praise the emergent storytelling from shelter-building and cryptid encounters, though some note the nightmare mechanics can feel repetitive over long campaigns. The 16 archetypes and 25 fearsome critters provide substantial variety for a 255-page corebook.

Related TTRPG Games

Compare Fearsome Wilderness with other great ttrpg games.

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forbiddenlands

<p>Forbidden Lands shares the Year Zero Engine and wilderness survival DNA, but trades the sci-fi prison premise for fantasy hexcrawling. Both emphasize exploration, shelter (the Stronghold in Forbidden Lands), and emergent storytelling. Fearsome Wilderness streamlines the system further and adds horror elements and the reality-show metanarrative.</p> logo

<p>Forbidden Lands shares the Year Zero Engine and wilderness survival DNA, but trades the sci-fi prison premise for fantasy hexcrawling. Both emphasize exploration, shelter (the Stronghold in Forbidden Lands), and emergent storytelling. Fearsome Wilderness streamlines the system further and adds horror elements and the reality-show metanarrative.</p>

alienrpg

<p>Both use the Year Zero Engine and blend survival with horror, but Alien RPG focuses on corporate dystopia and xenomorphs while Fearsome Wilderness leans into folklore cryptids and reality TV satire. Alien offers more cinematic combat; Fearsome Wilderness emphasizes crafting and shelter-building.</p> logo

<p>Both use the Year Zero Engine and blend survival with horror, but Alien RPG focuses on corporate dystopia and xenomorphs while Fearsome Wilderness leans into folklore cryptids and reality TV satire. Alien offers more cinematic combat; Fearsome Wilderness emphasizes crafting and shelter-building.</p>

morkborg

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