At-a-glance: Prison planet survival • Fiasco-inspired • 3-5 players • Low prep • 2-3 hour sessions • Sci-fi
On a remote planet far from civilization, the worst criminal scum from a dozen star systems have been dumped, charged with building new lives under the watchful eye of Authority. Within a brutal hierarchy of savagery and servility, convicts and guards alike must make hard choices.
Durance uses a modified version of the Fiasco system adapted for survival storytelling. Players establish relationships, needs, and locations through collaborative setup, then play out scenes that escalate tensions. The game includes specific mechanics for the brutal prison environment and shifting power dynamics.
The prison planet setting creates natural tension between survival and morality. Every colonist has their own code of conduct and aspirations that come at the expense of others. The game forces players to navigate impossible choices in a world too small for everyone to succeed.
Ideal for groups who enjoy collaborative storytelling with inter-player tension. Best for players comfortable with moral ambiguity and conflict. The low-prep design makes it easy to run, but the subject matter requires a mature group willing to explore dark themes.
A prison planet survival game emphasizing brutal hierarchy and hard choices. Reviewers praise the collaborative storytelling and Fiasco-like mechanics adapted for sci-fi survival. Common note: best for groups comfortable with player-vs-player tension.
Compare Durance with other great ttrpg games.
Both are survival games in hostile environments with depleting resources; The Wretched is solo horror aboard a ship, Durance is group survival in a prison colony.
Both are sci-fi survival games with external threats; Stay Frosty is military action against bugs, Durance is political survival among convicts and guards.
Both are survival games about communities under pressure using collaborative mechanics; Zombie World uses cards for emergent stories, Durance uses Fiasco-style scene framing.
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