Cthulhu Hack Horror;Cosmic Horror;Old-School Renaissance (OSR);Streamlined;Quick-Play;Rules Lite;Low Prep

At-a-glance: OSR-inspired investigative horror • d20 saves & resource dice • 3–5 + GM • Low prep • Rules‑lite • 2–3h sessions

Theme and Setting

Cthulhu Hack distills Lovecraftian cosmic horror into fast investigations across any era—1920s pulp, modern conspiracy, or bleak historical settings. The tone is bleak revelation over monster brawls: the unknown corrodes certainty, and victories feel provisional, bought with frayed nerves and compromised lives.

Core Mechanics and Rules

Two engines drive play. Saves are classic d20 checks to avoid harm, flee danger, or resist control. Resources are depleting dice you roll to push for facts—each probe can step a die down, abstracting dwindling composure and expertise. Together they make clue‑finding quick while keeping consequences sharp. Character creation is fast with archetypes or light build options; combat is dangerous and brief by design.

What Makes It Unique

Investigation is fiction‑first: players describe how they learn more, then roll to see what it costs, not whether a clue exists. This keeps momentum without clue bottlenecks while preserving pressure via attrition. Conditions and compact Mythos writeups emphasize tone and table rulings over exhaustive subsystems—ideal for one‑shots and short campaigns that still deliver mounting dread.

Target Audience and Player Experience

Great for groups who want Call‑of‑Cthulhu‑style stories without heavy rule loadouts. New Keepers get on‑ramps, tables, and an expanded starter (“Save Innsmouth”), while veterans can slot in classic scenarios with minimal conversion. Expect quick prep, consistent rulings, and sessions that spotlight discovery, hard choices, and the personal cost of knowing too much.

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What do players think?

Reviews praise the ultra-light investigation flow and pressure of depleting resources, noting quick prep and fast on-ramps for Keepers. Common caveats: lethality, swingy outcomes under stress, and campaigns that benefit from strong tone guidance over simulationist detail.

Related TTRPG Games

Compare Cthulhu Hack with other great ttrpg games.

Into the Odd logo

Into the Odd

Shares a fast, rulings‑first ethos and dangerous, discovery‑driven play. Into the Odd skews more expeditionary weird‑fiction with emergent gear and lethality, while Cthulhu Hack centers clue pressure via depleting resources and investigative dread.

Knave logo

Knave

Both prize speed and table rulings. Knave is fantasy dungeon‑delving with inventory‑as‑build and OSR procedure; Cthulhu Hack applies a similar minimalism to modern mythos mysteries with resource pressure over build depth.

Cairn logo

Cairn

Each offers quick start characters and lethal stakes. Cairn leans into open‑ended wilderness exploration and simple saves; Cthulhu Hack channels that restraint into clue‑driven horror where every answer frays the investigators a little more.

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