The New School Revolution (NSR) is reshaping tabletop role-playing games by prioritizing open-ended storytelling and simplified mechanics. Unlike traditional systems, NSR games focus on player creativity, emergent narratives, and streamlined rules that keep the action moving. If you’re looking for games that emphasize exploration, high-stakes choices, and unique settings, this list highlights 10 standout NSR TTRPGs worth trying:
- Mörk Borg: A grim, apocalyptic fantasy with simple, deadly rules and a dark sense of humor.
- Into the Odd: Minimalist mechanics with a focus on fast-paced adventures and cosmic horror.
- Cairn: A flexible fantasy game blending ease of play with rich storytelling potential.
- Electric Bastionland: A quirky, dystopian urban adventure with unique character backstories.
- Mausritter: Mouse-sized adventures with tactical resource management and a whimsical setting.
- Troika!: A vibrant, surreal science-fantasy game with unpredictable mechanics.
- Knave: A classless, exploration-driven fantasy system perfect for quick-start adventures.
- DURF: A simple dungeon-fantasy game with modern twists on old-school mechanics.
- Vaults of Vaarn: A science-fantasy world combining ancient ruins with futuristic elements.
- Death in Space: A gritty, survival-focused sci-fi game set in a dying universe.
Each game offers something distinct, whether it’s grim survival, whimsical escapades, or surreal exploration. Pick based on your group’s preferred tone, complexity, and style of play.
Quick Comparison
Game | Complexity | Story Focus | Setting Originality | Ease of Learning | Key Features |
---|---|---|---|---|---|
Mörk Borg | Low | High | Very High | Very Easy | Apocalyptic fantasy, dark humor |
Into the Odd | Very Low | High | High | Very Easy | Minimalist, cosmic horror |
Cairn | Very Low | High | Medium | Very Easy | Flexible fantasy, slot inventory |
Electric Bastionland | Low | Very High | Very High | Easy | Urban dystopia, failed careers |
Mausritter | Low | High | High | Very Easy | Mouse adventures, item cards |
Troika! | Medium | Very High | Very High | Easy | Surreal, colorful multiverse |
Knave | Very Low | Medium | Low | Very Easy | Classless, exploration-focused |
DURF | Very Low | High | Medium | Very Easy | Dungeon-fantasy, simple stats |
Vaults of Vaarn | Low | Very High | Very High | Easy | Science-fantasy, random tables |
Death in Space | Medium | Very High | Very High | Easy | Sci-fi survival, resource focus |
Start with one that matches your group’s interests, and dive into the NSR experience.
Want to Play NSR TTRPGs but Don't Know Where to Start?
What Makes NSR TTRPGs Different?
NSR games take a fresh approach to tabletop RPGs by putting player choices and creativity front and center. Instead of following a rigid storyline, these games create open-ended scenarios that players can navigate however they like. Success often comes from clever problem-solving, making use of the environment, available resources, and inventive thinking - not just rolling dice or sticking to predefined abilities. This approach leads to gameplay that feels more engaging and unpredictable.
The rules in NSR games are intentionally streamlined, which speeds up decision-making and keeps the action flowing. Players spend less time flipping through rulebooks and more time immersed in the unfolding story. This simplicity makes the experience feel more natural and intuitive.
Another hallmark of NSR games is their focus on fragile characters. Many of these games feature characters with low hit points and limited powers, making survival a real challenge. Every choice matters, and the risk of failure adds tension to every moment. When you succeed, it feels like a true accomplishment because the stakes are so high.
Character progression in NSR games often happens organically through a diegetic advancement system. Instead of abstract experience points, your character grows through their actions in the game world. Completing missions might earn you a faction’s favor, unlocking benefits that make sense within the narrative.
"Whenever you do something in the world that advances your prestige in the eyes of a faction or powerful figure, you get a badge. This thing goes in your prestige inventory, which is a separate, infinitely large inventory for stuff your friends and allies give you." - Idle Cartulary, Playful Void
NSR games also explore a wide range of themes beyond traditional fantasy settings. You’ll find dark Victorian urban tales, sci-fi space pirate escapades, and paranormal mysteries. Mechanics like "success with consequences" ensure that the story keeps moving forward, even when outcomes aren’t perfect.
If you’re curious to dive into these inventive mechanics and storytelling styles, the TTRPG Games Directory is a great place to start. It offers detailed overviews of different NSR games, helping you find the ones that best match your group's interests.
1. Mörk Borg
Mörk Borg is like the doom metal album of tabletop RPGs, offering a gritty, apocalyptic fantasy experience that’s hard to forget. Known for its striking visuals and a focus on survival in a dying world, it’s become one of the standout horror-themed TTRPG systems.
"MÖRK BORG is a pitch‐black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world."
Simple Yet Deadly Rules
The game’s rules are refreshingly simple. Everything you need fits on a single page, with ability checks requiring a roll of 12 or higher on a d20. Character creation is quick, and with the high likelihood of death, players are encouraged to experiment and take risks.
The encumbrance system keeps things straightforward, focusing on the number of items you carry rather than complicated weight calculations. Magic is handled through scrolls, which can be used a random number of times per day, depending on your Presence score. These streamlined mechanics create a fast-paced, survival-focused experience.
Unique Mechanics for Survival
Mörk Borg introduces mechanics that heighten the sense of danger and desperation. Omens act as a luck system, letting players tweak critical rolls when it matters most. The game also includes rules for starvation, shield sacrifice, and armor damage, making survival feel like a constant battle.
One of its standout features is the Calendar of Nechrubel, a doomsday clock that steadily ticks toward the world’s end. This adds a sense of urgency to every decision, keeping players on edge.
The game master is encouraged to make even minor injuries feel significant. For instance, the "broken" condition can impose severe penalties, such as reduced movement speed, ensuring every point of damage has weight.
A World on the Brink
The setting of Mörk Borg perfectly complements its dark themes. The game blends doom metal vibes with Conan-style sorcery, all brought to life through haunting, Stephen Gammell–inspired artwork. Locations like Galgenbeck, Graven-Tosk, and Kergüs paint a vivid picture of a world teetering on the edge of collapse.
Amid the bleakness, the game’s sharp sense of dark humor offers moments of grim levity. These rare flashes of light encourage players to find meaning and hope, even as the world crumbles around them.
"The end might be very dark in Mörk Borg, but there are plenty of opportunities to create light before it all goes dark - which is why curious players should check it out."
- Alex Meehan, Dicebreaker
Unlike games focused on building powerful, heroic characters, Mörk Borg asks players to explore what makes life meaningful when everything is falling apart. It captures the essence of the NSR movement by combining accessible rules with a raw, urgent atmosphere.
2. Into the Odd
Into the Odd strips away unnecessary complexity, delivering fast-paced adventures with a streamlined system that keeps the focus on the story. Created by Chris McDowall, this game proves that simplicity can enhance creativity. Its original PDF release was just 25 pages long, showing how much can be achieved with less.
Simple, Fast Systems
Character creation is refreshingly quick. You roll 3d6 for three core stats: Strength, Dexterity, and Willpower, along with 1d6 for hit points. Your starting gear is determined by a straightforward matrix based on your highest stat and hit points. The game’s save mechanic is just as simple: roll a d20 and get equal to or under the relevant stat. This simplicity lays a solid foundation for the game’s unique mechanics.
Fresh Mechanics
Combat in Into the Odd is designed to keep things moving. There’s no rolling to see if you hit - attacks always land. Instead, you roll for damage and subtract the target's armor. This flips the focus from landing hits to strategic defense.
Magic and traps also get a fresh take. Instead of traditional spells, the game introduces Arcana, strange and unpredictable items that add a twist to gameplay. For instance, you might discover a magnet that manipulates bones instead of metal - opening up all kinds of creative possibilities. Traps are handled differently too: players always notice hazards unless they’re impaired, making encounters feel more dynamic and fair.
A Narrative-Driven Experience
The game shines in its emphasis on creative problem-solving and storytelling over endless dice rolls. It leans heavily on GM rulings and player ingenuity. Set in a dystopian Underground beneath the city of Bastion, the world brims with cosmic horrors and bizarre occurrences, giving players a rich backdrop to shape their own stories. The minimalist rules paired with high-stakes gameplay - thanks to quick character creation and limited hit points - ensure every decision feels impactful.
3. Cairn
Cairn blends the simplicity of Into the Odd with the flexibility of Knave, creating a streamlined fantasy adventure game that appeals to both beginners and seasoned players. Designed by Yochai Gal, this open-source game strikes a balance - more straightforward than Knave but with more depth than Into the Odd. The result is a system that focuses on storytelling and ease of play.
Easy-to-Learn Systems
Cairn stands out for being simple to grasp while still offering plenty of depth. It uses a straightforward d20 roll-under system based on three core ability scores and removes the traditional "roll to hit" mechanic in combat - dice are only rolled for damage. Character creation is quick and eliminates the need for predefined classes. As The Holy Roller, a reviewer, puts it:
"A phenomenal game for newcomers and those transitioning from D&D to something more compact that retains an 'old school' vibe. When I run Cairn, I can explain the rules and have players roll up characters ready for adventure within 20 minutes." - The Holy Roller
With a perfect 10/10 accessibility rating, Cairn is an excellent introduction to NSR (New School Revolution) gaming. Its rules-light framework allows the Warden (Game Master) to focus on making decisions and guiding the story rather than flipping through rulebooks.
Fresh Mechanics
One of Cairn's standout features is its slot-based inventory system, which defines a character's abilities and progression. Instead of grinding for XP, advancement is tied to story achievements - like acquiring gold, items, allies, and knowledge. This "you are what you carry" mechanic keeps the focus on the adventure itself, making every decision about gear and resources meaningful.
Story-Driven Gameplay
Cairn encourages players to solve challenges through creative, narrative-driven approaches rather than relying on dice rolls. The philosophy is simple: if a character can resolve a problem through clever use of their environment or equipment, there’s no need to roll dice. This approach fosters a fairy-tale-like atmosphere, prioritizing imaginative problem-solving and collaborative storytelling over rigid mechanics.
Unique Setting and Themes
Cairn’s setting leans into a dark and mysterious woodland environment filled with hidden treasures, strange folk, and lurking horrors. It captures a fairy-tale horror vibe, blending the familiar with a sense of eerie wonder. Built on the Into the Odd ruleset but adapted for traditional fantasy, Cairn is versatile enough to support various campaign styles.
The game is free to access and backed by an active, welcoming community on Discord. Yochai Gal, the creator, continues to maintain resources and engage with players, ensuring ongoing support. True to the NSR spirit, Cairn emphasizes player creativity and storytelling over complex mechanics, making it a standout choice for anyone looking to dive into a rich, narrative-driven adventure.
4. Electric Bastionland
Electric Bastionland takes the mechanics of Into the Odd and reimagines them within a sprawling urban dystopia infused with Art Nouveau and Victorian influences. Created by Chris McDowall, the game drops players into Bastion, a chaotic city where characters begin their adventures as debt-ridden failures.
New Mechanics
Electric Bastionland introduces fresh and engaging systems that set it apart from other NSR games. One standout feature is the Failed Careers system, which spans over 200 pages of the core rulebook. Instead of picking traditional classes, players roll for careers that reflect past professional blunders, each loaded with unique equipment, a personal debt, and story hooks. These elements instantly give characters depth and motivation, while the shared debt mechanic ties the party together, pushing them toward high-stakes adventures.
Another unique addition is the scar system. Rather than dying when hit protection runs out and Strength drops to 0, characters gain scars. These scars act as narrative turning points, transforming near-death experiences into moments of growth and storytelling opportunities.
Easy-to-Learn Systems
The game’s core mechanics are refreshingly simple, fitting neatly onto just three pages. Characters are defined by three stats - Strength, Dexterity, and Charisma - and success is determined by rolling a d20 equal to or under the relevant stat. Combat is direct and efficient, with damage applied immediately, skipping the need for "to hit" rolls.
Character creation is equally streamlined. Players roll for their Failed Career, note their starting debt and gear, and are ready to dive into the quirky streets of Bastion. This simplicity ensures that gameplay focuses on story-driven choices rather than bogging down in complex rules.
Story-Focused Gameplay
Electric Bastionland continues NSR’s tradition of prioritizing storytelling and player-driven narratives. The game’s ICI doctrine - Information, Choice, Impact - guides the Conductor (Game Master) in crafting scenarios that encourage creativity and meaningful decisions. For added inspiration, the Spark Table on page 250 provides random prompts to help Game Masters keep the story fresh and engaging.
Unique Settings and Themes
Breaking away from the medieval fantasy settings common in NSR games, Electric Bastionland offers a world with three distinct areas: the bustling Bastion city, the enigmatic Underground, and the untamed Deep Country. The setting combines Art Deco-inspired designs with quirky, unconventional technology, creating a surreal atmosphere populated by strange beings like Mockeries - sentient, puppet-like creatures that add to the game’s eccentric charm.
"Electric Bastionland takes the 'mechanics-as-setting' framework of games like Troika and Mörk Borg and adds a bit of needed heft." – Cannibal Halfling Gaming
The game also encourages players to step into the shoes of non-human characters, such as Mockeries, aliens, or even dogs, through specialized Failed Careers. Additionally, the Borough creation system gives Game Masters tools to design transit routes and map out key locations, making it easy to expand Bastion or create entirely new areas for exploration.
5. Mausritter
Mausritter takes the framework of Into the Odd and shrinks it down to a mouse-sized world filled with adventure. This rules-light NSR game combines a creative inventory system with a unique mouse-centric setting, offering a blend of imaginative storytelling and tactical resource management.
New Mechanics
One of the game's standout features is its card-based inventory system, which adds a layer of strategy to resource management. Instead of abstract item tracking, players use physical cards to represent their gear, forcing them to make thoughtful decisions about what to carry without the hassle of constant bookkeeping.
Character creation is streamlined yet effective. Players roll 3d6, keeping the two highest rolls, which ensures balanced characters without extreme outliers. The game simplifies ability scores to three key stats: Strength (STR), Dexterity (DEX), and Willpower (WIL), each with concise descriptions. Additionally, the Hireling Advancement system mirrors player progression, encouraging players to recruit and build relationships with other mice as part of their journey.
Story-Focused Gameplay
Mausritter thrives on encouraging creativity. The rules explicitly reward inventive, dice-free solutions with advantages like extra damage or bonuses on saving throws. Exceptional ideas may even bypass dice rolls entirely.
"Creative solutions are rewarded by the rules mechanics through increased damage or advantage on saves. Really good solutions, however, are rewarded without the need of a dice roll!"
– Rene Kremer, Pen Paper Dice
The mouse-sized perspective opens up fresh storytelling opportunities. Players can interact with a variety of animals and use magic to bridge language gaps, turning potential enemies into allies or uncovering hidden information. The game also features an active faction system, where the Game Master rolls to determine how different groups evolve, ensuring the campaign world feels dynamic and alive.
Easy-to-Learn Systems
Built on the foundation of Into the Odd, Mausritter uses a simple roll-under mechanic for resolving actions, making it accessible for newcomers while still offering depth in combat, exploration, and faction interactions. Character creation is quick and engaging, allowing players to jump into the action without being bogged down by complex rules.
"Mausritter is a wonderful game that is simple to learn as a GM and Player and highly rewarding."
– Blerdy Disposition
Combat is streamlined with automatic hits, shifting the focus to clever tactics and equipment use rather than intricate mechanics. The card-based inventory system enhances this simplicity by minimizing bookkeeping and creating meaningful choices about what resources to carry.
Different Settings and Themes
Mausritter steps outside the boundaries of traditional fantasy by presenting the world through the eyes of a mouse. Everyday environments become sprawling, hazardous landscapes filled with opportunities for exploration and adventure. The game offers tools for hexcrawl-style campaigns, enabling Game Masters to design rich worlds with mouse settlements, adventure sites, and faction territories.
"Mausritter will help make better GMs because it understands what information you need and what you can be trusted to make up on your own."
– Gaming Trend
6. Troika!
Troika! takes the classic Fighting Fantasy gamebook mechanics and transforms them into a vibrant tabletop RPG, brimming with quirky science-fantasy storytelling.
New Mechanics
Troika! introduces several standout mechanics inspired by its Fighting Fantasy roots. One of the most unique is its bag-based initiative system. Instead of traditional turn orders, players and the GM draw tokens from a bag, with one token marking the "End Round." This adds an unpredictable twist to combat. Another key feature is the Luck stat, which players roll to overcome challenges. However, Luck diminishes each time it’s used, adding a layer of strategic decision-making. Combat outcomes are determined by a dynamic damage chart, offering varied results depending on the weapon - ranging from steady swords to chaotic clubs. Additionally, all skills, including spells, are treated as versatile abilities, removing rigid class structures and encouraging creative play.
Beyond these mechanics, Troika! thrives on encouraging players to shape the world around them, leaving plenty of room for imaginative storytelling.
Story-Focused Gameplay
At its heart, Troika! is all about sparking creativity. The game intentionally avoids over-defining its setting or character backgrounds, leaving those gaps for players and game masters to fill as they play. This design choice fosters a sense of discovery and ownership over the narrative. As David Schirduan puts it:
"My favorite bit of design in Troika is purposefully leaving blanks in the setting and backgrounds. It boldly declares facts and almost FORCES you to determine what they mean. Gremlin-catcher? What the hell is a Gremlin in Troika anyway? - Play and find out."
This approach evokes the feeling of reading a book beyond your understanding as a child - where the mysteries and unexplained details pull you deeper into the story.
Different Settings and Themes
The game’s universe is a sprawling science-fantasy multiverse, filled with endless possibilities for exploration. The core book provides 36 character backgrounds, over 70 spells, and 36 enemies, giving players a rich starting point for their adventures. Drawing inspiration from works like Dying Earth, Viriconium, and Book of the New Sun, Troika! presents a decaying yet colorful multiverse filled with wonder and strangeness.
The game’s supplements expand on this imaginative foundation. For instance, Barsoom: 1960 takes players to a Mars shaped by Cold War-era tensions, blending historical themes with science fiction. Meanwhile, the core adventure unfolds in a surreal hotel teeming with eccentric characters, inviting game masters to weave in diverse RPG elements. Daniel Sell captures the spirit of the game perfectly:
"The randomness is deliberately provocative... The rest of the game is designed as parcels of joyful discovery; spells are tiny gifts, and there's a million of them. It's important to feel like there is more of a world out there than you'll ever get to see."
Troika! thrives on its unpredictability and sense of wonder, making every session a journey into the unknown.
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7. Knave
Knave takes the complexity of traditional fantasy RPGs and trims it down to a sleek, seven-page system that gets you straight into the action. This exploration-driven fantasy game has gained a loyal following for its straightforward design and clever mechanics.
Easy-to-Learn Systems
What makes Knave stand out is its simplicity. The game relies on a unified d20 mechanic, making it easy for beginners to pick up while allowing seasoned players to jump right into classic OSR (Old School Renaissance) modules. With quick character creation and rules that are easy to grasp, Knave is accessible to nearly anyone.
The classless system is another highlight. Instead of locking characters into predefined roles, Knave lets every character function as a multiclass. Your effectiveness depends on your abilities and available inventory slots, not rigid class restrictions. This approach lowers the barrier for newcomers while still offering the strategic depth that experienced players crave.
Professor Dungeon Master from Dungeon Craft puts it best:
"Knave brilliantly streamlines Old-School D&D into a lean, mean, seven-page package that eliminates all need for charts and flipping. It's intuitive, fast and accessible to novices."
New Mechanics
While keeping things simple, Knave introduces some clever mechanics that enhance gameplay. Its slot-based inventory system forces players to make tough decisions about their gear - damage takes up inventory slots, so managing equipment becomes a key part of survival.
The d6 Hazard Die is another standout feature. This single roll handles everything from tracking encounters and clues to weather, fatigue, and resource depletion. The magic system is equally inventive, offering level-less spells that encourage creative problem-solving and include a spell generator for randomized magic effects.
The second edition of Knave builds on these features with 75 d100 tables for generating game elements, earning it a stellar 4.8 out of 5-star rating from 21 reviews. These mechanics make gameplay dynamic and keep the focus on storytelling.
Story-Focused Gameplay
With its streamlined rules, Knave prioritizes player-driven narratives and emergent storytelling. The minimal mechanics step aside to let players focus on decision-making, problem-solving, and creating memorable moments. Brian C. Rideout from Welcome to the Deathtrap sums it up perfectly:
"Knave is a stark seven pages of incredibly thought-out, innovative, and compact game design, punctuated by random tables and spells that show off an amazing creative flair . . . If I were asked to run a game completely by the seat of my pants, Knave would be my go-to game."
The flexibility of Knave allows game masters to pull in rules from other systems as needed, while its core mechanics provide a solid backbone for any fantasy adventure. Whether you're introducing someone to tabletop RPGs for the first time or need a quick, no-fuss system for experienced players, Knave delivers exactly what you’re looking for.
8. DURF
DURF is a highly flexible and streamlined NSR (New School Revolution) game. Designed by Emiel Boven, this dungeon-fantasy RPG has earned a 4.9-star rating from 163 players, thanks to its clever mix of old-school mechanics and modern design elements.
Easy-to-Learn Systems
What sets DURF apart is its simplicity paired with depth. The game revolves around three key attributes - Strength, Dexterity, and Willpower. This keeps character creation quick and easy, while the rules are neatly organized, with each element fitting onto a single page for fast reference. When DURF 2.0 launched in September 2021, it introduced even more refinements, like removing Luck as a stat and revamping spellcasting mechanics after extensive playtesting. Emiel Boven described the game’s philosophy as follows:
"DURF is a rules-light dungeon-fantasy RPG in the vein of games like Knave, Troika! and Into the Odd. This game uses the OSR elements I personally like (risky combat, simple stats, and prepping before an expedition) but also uses more modern ideas (reduced bookkeeping, quick character generation, a simple advantage system etc.) to make the game easy to pick up and move along smoothly."
This balance of simplicity and functionality makes DURF a great choice for both beginners and seasoned players.
Fresh Mechanics
Rather than sticking to a conventional Advantage/Disadvantage system, DURF introduces Buffs and Breaks, which use six-sided dice to create dynamic results. Another standout feature is its combination of inventory slot management with stress mechanics - casting spells or gaining a Buff takes up inventory slots, adding a layer of strategic decision-making. And with its classless system, players are free to approach challenges creatively, adapting their characters to different scenarios. These mechanics make DURF versatile enough to fit a variety of gaming styles.
Story-Focused Gameplay
DURF is designed to keep the focus on storytelling, with rules that are flexible and easy to adapt. It doesn’t tie players to a specific world or setting, giving game masters the freedom to craft their own adventures. The emphasis on risky combat and meticulous expedition preparation naturally builds tension, creating memorable narratives. One reviewer summed it up perfectly:
"Overall, DURF: An Adventure Game For Brave Adventurers is what you want in a micro-clone. Rules light, quick to play, deadly where it counts, and open to tinkering and development if the Game Master wants too."
– pookie
Thanks to its hackable design, DURF is easy to tweak and customize, making it an excellent fit for groups looking for a tailored gaming experience.
9. Vaults of Vaarn
Vaults of Vaarn invites players into a world where science meets magic in a surreal blend of ancient and futuristic elements. Designed by Leo Hunt, this science-fantasy RPG is set in the blue deserts of Vaarn on the planet Urth, under the fading light of a dying red sun. Built on the Knave system but with extensive changes, the game delivers a fresh take on NSR gameplay.
Different Settings and Themes
The setting of Vaults of Vaarn is as imaginative as it is unique. Leo Hunt describes it as:
"the sun is going out, it's the end of history, and the players are combing through the ruins and wreckage of the unimaginable eras of the future."
In this strange world, advanced technologies, mutants, robots, and animal-like beings coexist among the remnants of lost civilizations. Players might find themselves dueling with swords inside derelict spaceships or encountering animals enhanced with nanomachine technology, like those with cameras grafted onto them. The game’s "anti-canon" approach means there’s no fixed history, giving game masters the freedom to craft their own version of Vaarn. Inspirations for this setting include classic science fiction works like Dune, Hyperion, and The Book of the New Sun, along with the art of Moebius. The result is a captivating mix of decayed grandeur and futuristic wonder.
New Mechanics
Vaults of Vaarn introduces a range of mechanics that set it apart from its Knave origins. These include:
- A short rest system, where players regain hit points by drinking water or eating a quick meal.
- A wounds system that fills inventory spaces with injuries, imposing penalties instead of instant death.
- Diverse ancestries like True-Kin, mutants, robots, animal people, and fungus people.
- The Mystic Gifts system, inspired by The Whitehack, which allows for freeform magic and psionics.
- Cybernetic implants, limited by ability scores.
Character progression is intentionally capped at level 10, keeping gameplay balanced and progression manageable.
Story-Focused Gameplay
The game leans heavily into emergent storytelling, offering procedural generation tools that enhance its richly detailed world. With 120 Exotica (rare relics of the far future) and 28 science-fantasy monsters, every adventure feels fresh and unpredictable. As Hunt explains:
"I think what makes Vaarn unique is that it's both deeply random and distinctly itself. The way that it's expressed is through random tables but their totality is telling you something about the world."
Inspired by Yoon-Suin by David McGrogan, the procedural generation system allows game masters to create worlds that feel both specific and adaptable. Hunt further describes Vaarn as:
"a surreal and colourful world, where the borders between magic, science, and faith have likewise become obscured."
Easy-to-Learn Systems
The original Vaults of Vaarn zines are designed with simplicity in mind. They dedicate just one page to the game’s setting and four pages to character creation and basic rules. The upcoming Second Edition will expand on this by including introductory OSR material and referee guidance to help new players get started. However, as creator graculusdroog noted, earlier editions assumed a certain familiarity with OSR principles, leaving some procedures less detailed. Staying true to NSR values, the game prioritizes streamlined rules and storytelling. Vaults of Vaarn is currently available as three zine volumes in both print and digital formats.
10. Death in Space
True to NSR's focus on story-driven gameplay over rigid mechanics, Death in Space captures the raw essence of survival in a universe on the brink of collapse. Created by Christian Plogfors and Carl Niblaeus, this sci-fi RPG plunges players into a gritty, blue-collar future where technology is crumbling, and society teeters on the edge. The official description sets the tone perfectly:
"Death in Space takes you to the grimy blue-collar future of a dying universe filled with risk and opportunity, where technology is broken and dirty and society is harsh and desperate."
A Universe on the Edge
The game is set during The Big Crunch, a hypothetical cosmic event where the universe stops expanding and begins contracting. Against this backdrop, players navigate a solar system filled with rusting spacecraft, human cults, and the aftermath of brutal wars over dwindling resources. The theme of "Nothing is New" runs throughout, portraying a world in constant decay due to endless conflict and scarcity.
Survival isn't just a goal; it's a way of life. As Dann Sullivan from Big Boss Battle explains:
"Death in Space feels like a scrappy, Wild West in space... This isn't a scenario which wants you to skip town, it wants you to knuckle down and make a name for yourself with what you have."
The game effortlessly blends cosmic horror with a touch of dark humor, drawing comparisons to The Expanse, Mad Max, and even Lovecraftian themes. It's a vision of survival where every moment is as desperate as it is dramatic.
Gameplay Mechanics That Stand Out
Death in Space introduces several mechanics that set it apart:
- Void Points and Cosmic Mutations: Failing rolls earns Void Points, which can be used for advantages. But beware - these points can lead to Void Corruption and strange Cosmic Mutations, granting eerie new abilities.
- Ability Scores and Core Rolls: Characters have ability scores ranging from +3 to -3, determined by rolling 1d4 minus 1d4. To succeed, players roll 1d20 plus the relevant ability, aiming for a target of 12 or higher.
- Hub Creation and Maintenance: Players must constantly scavenge for parts and repair their spacecraft or station, making their hub a central part of the game.
- Equipment Wear and Tear: Gear degrades over time, forcing players to dismantle items for spare parts and improvise repairs to keep things running.
- Death in Space Table: When a character dies, a final roll on this table reveals how they were "meant" to die, adding a poetic and haunting end to their journey.
A Focus on Storytelling
The mechanics are designed to fuel storytelling. Resource scarcity and random tables create unpredictable challenges, amplifying the game's sci-fi and cosmic horror vibe. These elements encourage players to craft their own tales of survival and resilience.
Simple Yet Deep
Despite its complex themes, Death in Space keeps its rules light and easy to learn. Its old-school revival approach makes it accessible for newcomers, though some players note that the rules can feel a bit fast-paced, leaving gaps that are filled in through play.
Published under Free League Workshop's sublabel for independent games, Death in Space has earned high praise, including an A- rating, for its seamless mix of simplicity and depth.
Game Comparison Table
Here's a side-by-side breakdown of the standout features for each NSR TTRPG covered earlier. This table is designed to help players and game masters quickly identify the game that best suits their style and group dynamics.
Game | Complexity | Story Focus | Setting Originality | Ease of Learning | Required Materials |
---|---|---|---|---|---|
Mörk Borg | Low | High | Very High | Very Easy | Core book, d20, d6 |
Into the Odd | Very Low | High | High | Very Easy | Core book, d6 |
Cairn | Very Low | High | Medium | Very Easy | Core book, d20, d6 |
Electric Bastionland | Low | Very High | Very High | Easy | Core book, d20, d6 |
Mausritter | Low | High | High | Very Easy | Core book, d6, item cards |
Troika! | Medium | Very High | Very High | Easy | Core book, d6, d66 tables |
Knave | Very Low | Medium | Low | Very Easy | Core book, d20, d6 |
DURF | Very Low | High | Medium | Very Easy | Core book, d20, d6 |
Vaults of Vaarn | Low | Very High | Very High | Easy | Core book, d20, d6 |
Death in Space | Medium | Very High | Very High | Easy | Core book, d20, d6, d4 |
What Do These Categories Mean?
- Complexity: This reflects how many rules players need to grasp. NSR games lean toward simplicity, focusing on player creativity rather than rule-heavy mechanics. This makes gameplay more about solving problems and less about memorizing rules.
- Story Focus: A measure of how much the game emphasizes narrative and improvisation over tactical combat. NSR games typically shine here, encouraging exploration and storytelling as central elements of the experience.
- Setting Originality: This highlights how inventive and distinct the game's world feels. For instance, Mörk Borg stands out with its apocalyptic, heavy-metal vibe, while Vaults of Vaarn blends science fiction and fantasy into a vivid, dying-earth setting. These imaginative worlds invite players to dive into unconventional and genre-bending adventures.
- Ease of Learning: Most NSR games are designed with newcomers in mind. Thanks to their straightforward rules, even games with medium complexity, like Troika!, can be picked up in a single session.
- Required Materials: NSR games are known for their minimal setup. Usually, all you need is the core book and a few dice. Some, like Mausritter, add unique elements like item cards, while Death in Space requires a broader set of dice, including a d4, d6, and d20. This low barrier to entry ensures you can start playing almost immediately.
The NSR philosophy strips away unnecessary complexity, making these games all about diving straight into the story. Whether you're exploring the eerie void of Death in Space or embracing the quirky peril of Mausritter, these games are built to deliver engaging, narrative-driven experiences without the need for extensive preparation or materials.
How to Pick the Right NSR TTRPG
Choosing the perfect NSR (New School Revolution) tabletop role-playing game (TTRPG) for your group comes down to understanding what everyone wants from the experience. Here’s how to make the best choice for your table.
Start with your group's preferences. Talk to your group about the kind of story you want to tell. Is it dark and gritty, whimsical, or something in between? The genre and mood should guide your decision. For example, if your group is into apocalyptic, heavy-metal-inspired settings, Mörk Borg is a fantastic pick. On the other hand, if adorable mouse adventures are more your speed, Mausritter is the way to go. In NSR games, the tone of the setting often outweighs the complexity of the mechanics.
"In all the groups I've been in, everyone shares their vision for the story and what systems they think fit the story. But the GM ultimately decides, so choose a system they enjoy running." - @starshinescrib
Consider your GM's workload. The game master (GM) has a lot on their plate, from prepping the game to managing the rules and guiding the story. Choose a system that matches their comfort level with preparation and complexity. For GMs who want a low-prep experience, systems like Into the Odd or Cairn are great choices. If your GM loves crafting detailed worlds, Vaults of Vaarn or Electric Bastionland provide rich settings to dive into.
Use a TTRPG directory to narrow your options. Online directories are a great tool for finding the right game. You can filter by themes, mechanics, and experience levels. Whether you’re looking for a classless system, a specific genre like sci-fi or fantasy, or something beginner-friendly, these resources make the search much easier.
Try before you commit. Many NSR games offer free quickstart rules, so you can test the system before investing in the full version. It’s a great way to see if the game fits your group’s style.
Watch actual play sessions. Watching others play NSR games can give you a sense of how the game flows at the table. Twitch streams and podcasts featuring NSR games are excellent resources for seeing the pacing, mechanics, and creativity in action.
Experiment with customization. One of the best things about NSR games is how easy they are to tweak. Want the simplicity of Knave but the surreal fantasy feel of Troika? Combine elements of both! These systems are designed to be flexible, so don’t be afraid to mix and match.
Check for accessibility options. Some games offer multiple ways to get started. For instance, Basic Fantasy Roleplaying Game provides its complete rules for free online, while Shadowdark RPG has a free quickstart version. This makes it easy to dive in and upgrade later if the game resonates with your group.
NSR games are all about tailoring the experience to fit your group’s style. With so many flexible and creative systems out there, you’re sure to find one that hits the mark.
Conclusion
The New School Revolution breathes fresh energy into tabletop role-playing by blending modern clarity with vintage charm. These ten NSR TTRPGs highlight what makes this movement stand out: streamlined rules that spark creativity, high-stakes gameplay where decisions carry weight, and worlds that shift and grow based on player choices.
"The more of the following a campaign has, the more Old School it is: high lethality, an open world, a lack of pre-written plot, an emphasis on creative problem solving, an exploration-centered reward system (usually XP for treasure), a disregard for 'encounter balance,' and the use of random tables to generate world elements that surprise both players and referees. Also, a strong do-it-yourself attitude and a willingness to share your work and use the creativity of others in your game." - Principia Apocrypha
This quote perfectly captures the essence of NSR games. They thrive on emergent gameplay, flipping traditional genre clichés on their heads. Whether you're braving the doom-laden world of Mörk Borg, unraveling the industrial mysteries of Electric Bastionland, or embarking on tiny yet epic adventures in Mausritter, these games push you to think outside the box, relying on ingenuity rather than just character stats.
One of the standout features of NSR games is their adaptability and compatibility. As one fan puts it:
"The thing about the OSR is that it is all compatible. It doesn't really matter which 'system' you start with. It's all B/X-ish D&D. Start with whatever appeals to you and then add others in as you wish." - drproffesdungeonmasterman
This interconnected design allows players to mix and match elements from various games, borrow mechanics that fit their needs, and craft a gaming experience tailored to their group. The "do-it-yourself" approach is central to NSR, encouraging players to tweak and modify systems to suit their style.
NSR games also shine in their accessibility. With straightforward rules and adaptable systems, they let players jump right into storytelling without getting bogged down by complicated mechanics. Whether you're a seasoned gamer or new to the hobby, these games are designed to be picked up quickly, letting you focus on the fun.
Find the game that resonates with your group's vibe and dive in. Whether you're drawn to eerie cosmic horror, whimsical escapades, or gritty survival tales, there's an NSR game waiting to bring your tabletop to life. It's the perfect time to step into a new era of tabletop adventure.
FAQs
How are NSR tabletop RPGs different from traditional RPGs?
NSR (New School Revolution) tabletop RPGs break away from the mold of traditional role-playing games, putting a spotlight on modern storytelling, inventive mechanics, and player-driven gameplay. Unlike their more conventional counterparts, which often stick to established rules and familiar themes, NSR games thrive on creativity, experimentation, and a more open-ended approach.
These games are all about freedom in storytelling and giving players greater control over their choices, encouraging them to think outside the box and tackle challenges in unique ways. Rather than sticking to rigid systems or classic dungeon-crawling formulas, NSR games deliver experiences that feel fresh and align with the evolving tastes of today’s gamers.
How do I pick the best NSR TTRPG for my gaming group?
Choosing the right NSR TTRPG for your group starts by considering what they enjoy most about gaming. If your group thrives on collaborative storytelling and thrives in a sandbox of creative freedom, you might want to explore titles like Troika! Numinous Edition or Electric Bastionland. These games stand out for their inventive mechanics and focus on narrative-driven adventures. On the other hand, if your players appreciate a mix of modern game design with a nod to old-school challenges, systems influenced by the OSR movement could be a fantastic fit.
Take into account a few key factors: how complex or straightforward the rules should be, the themes that spark your group's interest, and the budget you're working with. The good news? Many NSR games are budget-friendly, and some even offer free rules, making it simple to experiment without spending much. Matching the game to your group's preferences can make all the difference in creating a memorable and fun gaming experience.
What are some helpful tips for new game masters running NSR tabletop RPGs?
If you're just starting out with NSR tabletop RPGs, it's best to keep things straightforward and easy to handle. Starting with one-shots or short campaigns can help you get comfortable with the system without feeling overwhelmed. These shorter formats also allow you to focus on pacing, keeping the game engaging while giving players plenty of chances to immerse themselves in the story.
Make space for player creativity by letting them shape the narrative and make impactful decisions. NSR games thrive on collaborative storytelling, so stay flexible and ready to improvise when needed. Also, take some time to get familiar with the game's mechanics and themes. A solid understanding will make your sessions run more smoothly and ensure everyone has a great time.