# Uprising: The Dystopian Universe RPG

Uprising is a dystopian RPG about rebellion, community pressure, and resisting systems built to keep people compliant and isolated.

## At a Glance

Cyberpunk • 3-6 players • Needs GM • 2/5 complexity • One-shots or campaigns

## Why It Fits

A strong fit for groups that want groups interested in collective resistance stories, with narrative-Driven helping define the experience.

## Fit Facts

- Players: 3-6 players + GM
- Session length: 120-180 minutes
- Prep: Low
- Price: Paid

## Facets

- Genres: Cyberpunk, Dystopian
- Mechanics: Narrative-Driven, Team-Based
- Themes: Political
- Decision tags: Collaborative, Beginner-Friendly, Rules Medium, One-Shot Friendly

## Scores

- Complexity: 2/5
- New GM Fit: 4/5
- Roleplay Focus: 5/5
- Combat Focus: 1/5
- Tactical Depth: 0/5
- Campaign Depth: 4/5

## Best For

- Groups interested in collective resistance stories
- Tables that want politics and community pressure foregrounded
- Players who prefer narrative over tactical cyberpunk

## Avoid If

- You want crunchy mission tactics
- You want politics mostly in the background
- You prefer lone-wolf power fantasy over collective struggle

## Directory Notes

Uprising stands out because it treats resistance as something collective instead of purely individual. The game is not just about surviving a bad system or becoming stylish inside it. It is about how people organize, protect each other, fracture, and decide what they are willing to risk for something larger than themselves. That gives it a different charge from more individualist dystopian games.

## Theme and Setting

The setting is dystopian in the useful sense: institutions are suffocating, inequality is baked into everyday life, and politics are never abstract. The world exists to press on community bonds, solidarity, and fear rather than only to frame action scenes.

## How Play Feels

At the table, Uprising feels social, urgent, and movement-oriented. The strongest sessions are built from small acts of resistance, difficult compromises, and the tension between what a person wants and what a community needs. That gives the game a strong sense of purpose when the table buys in.

## What Makes It Distinct

Its clearest distinction is that rebellion is the premise, not a possible campaign direction. The game does not have to be bent toward solidarity and resistance. It is already built that way.

## Where It May Not Fit

Groups who want tactical cyberpunk missions or who prefer politics to stay vague and optional may find Uprising too direct. It gains strength by making its values visible.

## Links

- Directory page: https://www.ttrpg-games.com/item/uprising
- Agent JSON: https://www.ttrpg-games.com/api/games/uprising.json
- Publisher or official site: https://evilhat.com/product/uprising/
- Reviews or retailer page: https://evilhat.com/product/uprising/
