# Root: The RPG

The Woodland comes alive in this PBtA RPG based on the hit board game. Play vagabonds navigating factions as cats, mice, foxes, and birds. Gorgeous art, faction politics, and woodland adventure.

## At a Glance

PBtA lineage • 2d6 mechanics • Faction-based • Anthropomorphic woodland • 3-5 players + GM • Campaign play • 2-4h sessions

## Why It Fits

A strong fit for groups that want fantasy adventure with a clear play identity, with powered by the Apocalypse (PbtA) helping define the experience.

## Fit Facts

- Players: 3-5 players + GM
- Session length: 120-240 minutes
- Prep: Medium

## Facets

- Genres: Fantasy
- Systems: Powered by the Apocalypse (PbtA)
- Themes: Political

## Scores

- Complexity: 2/5
- New GM Fit: 4/5
- Roleplay Focus: 4/5
- Combat Focus: 2/5
- Tactical Depth: 2/5
- Campaign Depth: 3/5

## Best For

- Groups that want fantasy adventure with a clear play identity
- Groups already comfortable with fiction-first move-based play
- Players who want character, atmosphere, or story to matter more than pure tactics

## Avoid If

- You want denser mechanical crunch or build complexity
- You want combat and action to drive most of the session
- You want the system to stay almost invisible at the table

## Directory Notes

What is Root: The RPG? Root: The RPG is a Powered by the Apocalypse game published by Magpie Games in 2020, based on Leder Games' wildly popular board game of woodland warfare.

## Theme and Setting

It transforms the board game's factional conflict into a narrative RPG where players become vagabonds—travelers and adventurers caught between the Woodland's warring powers. The game preserves the board game's distinctive aesthetic: cute woodland creatures engaged in serious political conflict.

## How Play Feels

But where the board game focuses on territory control, the RPG explores what life is like for the ordinary (and extraordinary) individuals living in this contested world. The Woodland: A World at War The setting is a forest realm where multiple factions vie for dominance: The Marquise de Cat —An industrializing feline empire clear-cutting the forest for resources.

## What Makes It Distinct

Organized and powerful, but stretched thin. The Eyrie Dynasties —Birds restoring their ancient monarchy.

## Where It May Not Fit

You want denser mechanical crunch or build complexity You want combat and action to drive most of the session.

## Links

- Directory page: https://www.ttrpg-games.com/item/rootrpg
- Agent JSON: https://www.ttrpg-games.com/api/games/rootrpg.json
- Publisher or official site: https://magpiegames.com/root-rpg/
- Reviews or retailer page: https://www.drivethrurpg.com/en/product/295614/root-the-rpg-core-book?affiliate_id=1659151
