# Long Haul 1983

Long Haul 1983 is a solo journaling RPG of survival on empty highways. Using cards, dice, and a microphone, you play a truck driver navigating a hollowed-out 1983 world, leaving voicemails for someone who never answers. Rules-lite and atmospheric, it delivers a haunting journey of resilience.

## At a Glance

Solo journaling RPG • Cards + d6 • 1 player • Near-zero prep • Rules-lite • 60–120 min sessions

## Why It Fits

A strong fit for groups that want life after collapse to drive the tone and choices, with narrative-Driven helping define the experience.

## Fit Facts

- Players: 1-1 players
- Session length: 60-120 minutes
- Prep: None

## Facets

- Genres: Post-Apocalyptic
- Mechanics: Narrative-Driven, Rules Lite, Survival, Solo Play

## Scores

- Complexity: 3/5
- New GM Fit: 4/5
- Roleplay Focus: 5/5
- Combat Focus: 2/5
- Tactical Depth: 1/5
- Campaign Depth: 4/5

## Best For

- Groups that want life after collapse to drive the tone and choices
- Tables that want fiction-first play and scene-level consequences
- Players who want character, atmosphere, or story to matter more than pure tactics

## Avoid If

- You want combat and action to drive most of the session
- You mainly want short standalone sessions with minimal carryover
- You want a cleaner, less pressured world state

## Directory Notes

It is 1983, and the world feels hollowed out. You are a long-haul truck driver trying to make your way home through an empty, dangerous landscape.

## Theme and Setting

Each day brings treacherous highways, menacing threats, and the crushing weight of isolation. At days end, you find a payphone and leave a message for the most important person in your life.

## How Play Feels

They never pick up. You never stop calling.

## What Makes It Distinct

The setting blends post-apocalyptic dread with 1980s American roadside culture—desolate interstates, rusted truck stops, and the eerie silence of a world that has moved on. The tone is melancholic and tense, focusing on psychological survival as much as physical endurance.

## Where It May Not Fit

You want combat and action to drive most of the session You mainly want short standalone sessions with minimal carryover.

## Links

- Directory page: https://www.ttrpg-games.com/item/longhaul1983
- Agent JSON: https://www.ttrpg-games.com/api/games/longhaul1983.json
- Publisher or official site: https://spc.itch.io/longhaul1983?ac=YUqaLN4pVvG
- Reviews or retailer page: https://www.drivethrurpg.com/en/product/352146/Long-Haul-1983?affiliate_id=1659151
