# Lasers & Feelings

A one‑page, rules‑lite sci‑fi game by John Harper. Build a crew, set a mission, and resolve with a single 2d6 stat that balances logic (Lasers) and passion (Feelings). Great for new players and quick one‑shots; add light procedures if you want multi‑session arcs.

## At a Glance

Science Fiction • 3-6 players • Needs GM • 2/5 complexity • One-shot friendly

## Why It Fits

A strong fit for groups that want science-fiction ideas to shape the actual play experience, with classless helping define the experience.

## Fit Facts

- Players: 3-6 players + GM
- Session length: 60-180 minutes
- Prep: None

## Facets

- Genres: Science Fiction, Space Opera
- Mechanics: Classless, Narrative-Driven, Rules Lite
- Decision tags: Low Prep

## Scores

- Complexity: 2/5
- New GM Fit: 5/5
- Roleplay Focus: 5/5
- Combat Focus: 2/5
- Tactical Depth: 0/5
- Campaign Depth: 5/5

## Best For

- Players who want science-fiction ideas to shape the actual play experience
- Tables that want fiction-first play and scene-level consequences
- Players who want character, atmosphere, or story to matter more than pure tactics

## Avoid If

- You want denser mechanical crunch or build complexity
- You want combat and action to drive most of the session
- You want the system to stay almost invisible at the table

## Directory Notes

## Theme and Setting

Tone is bright, adventurous, and flexible—from earnest Trek‑style diplomacy to goofy capers. Core Mechanics Each character has one number (2–5) between Lasers (logic, tech, calm) and Feelings (intuition, rapport, passion).

## How Play Feels

To attempt something risky, roll 1–3 d6: you succeed on each die that’s on the correct side of your number (≤ for Lasers, ≥ for Feelings). Expertise, help, and gear add dice; acting against your strengths may remove one.

## What Makes It Distinct

When you roll exactly your number, you have Laser Feelings : ask the GM a question and get a tactical advantage. The loop keeps scenes brisk and cinematic—no granular positioning or damage math.

## Where It May Not Fit

You want denser mechanical crunch or build complexity You want combat and action to drive most of the session.

## Links

- Directory page: https://www.ttrpg-games.com/item/lasers-and-feelings
- Agent JSON: https://www.ttrpg-games.com/api/games/lasers-and-feelings.json
- Publisher or official site: http://www.onesevendesign.com/laserfeelings/
- Reviews or retailer page: https://johnharper.itch.io/lasers-feelings?ac=YUqaLN4pVvG
