# Dead Belt

Dead Belt is a rules-lite solo/co-op survival RPG where you play as a Belter scavenging derelict starships on the Gasping Frontier. Using just a d6, cards, and tokens, you navigate procedurally generated ships and manage oxygen.

## At a Glance

Space Western • d6 + card-based oracles • Solo/Co-op/Rivalry • Zero prep • Rules-lite • 30-90 min sessions

## Why It Fits

A strong fit for groups that want science-fiction ideas to shape the actual play experience, with exploration-Driven helping define the experience.

## Fit Facts

- Players: 1-1 players
- Session length: 30-90 minutes
- Prep: None

## Facets

- Genres: Science Fiction
- Mechanics: Exploration-Driven, Rules Lite, Resource Management, Survival, Solo Play

## Scores

- Complexity: 3/5
- New GM Fit: 3/5
- Roleplay Focus: 3/5
- Combat Focus: 2/5
- Tactical Depth: 2/5
- Campaign Depth: 5/5

## Best For

- Players who want science-fiction ideas to shape the actual play experience
- Groups that want place, travel, and discovery to stay central
- Long-form campaigns with room for the table to build momentum

## Avoid If

- You mainly want short standalone sessions with minimal carryover
- You want the system to stay almost invisible at the table
- You want a much breezier tone than this game is built to support

## Directory Notes

Dead Belt drops players into the Gasping Frontier , a lawless region of space littered with derelict starships. You are a Belter—one of the desperate scavengers who board these hulks hoping to strip enough salvage to pay off debt.

## Theme and Setting

Core Mechanics The card-based ship generator creates procedural layouts using a standard deck of cards. Oxygen management creates push-your-luck tension—every room explored consumes precious O2.

## How Play Feels

Three play modes: Solo, Co-Op, and Rivalry. Emergent exploration through card draws.

## What Makes It Distinct

Real survival tension with oxygen countdown. Zero-prep design using common household items.

## Where It May Not Fit

You mainly want short standalone sessions with minimal carryover You want the system to stay almost invisible at the table.

## Links

- Directory page: https://www.ttrpg-games.com/item/dead-belt
- Agent JSON: https://www.ttrpg-games.com/api/games/dead-belt.json
- Publisher or official site: https://acoupleofdrakes.itch.io/deadbelt?ac=YUqaLN4pVvG
- Reviews or retailer page: https://acoupleofdrakes.itch.io/deadbelt?ac=YUqaLN4pVvG
