{"slug":"wildsea","title":"The Wildsea","url":"https://www.ttrpg-games.com/item/wildsea","agentUrl":"https://www.ttrpg-games.com/api/games/wildsea.json","summary":{"blurb":"The Wildsea is a post-fall fantasy TTRPG about crews on chainsaw-driven ships crossing a treetop ocean, scavenging resources, shaping their routes, and surviving a world remade by runaway greenery.","atAGlance":"Post-fall fantasy voyages | 2-6 players + Firefly | d6 pools, twists, and journeys | Free rules kit, paid core book | Best for exploratory crew campaigns","whyItFits":"The Wildsea fits groups that want exploratory campaign play where ship journeys, scavenged resources, collaborative discoveries, and vivid ecological hazards matter more than tactical positioning."},"constraints":{"playerRange":"2-6 players + Firefly","sessionRange":"120-240 minutes","setupMinutes":null,"characterCreationMinutes":null,"prepLevel":"Medium","priceModel":null},"fit":{"beginnerFriendly":0,"newGmFriendly":3,"oneShotFriendly":0,"campaignFriendly":1,"soloFriendly":0,"improvBurden":null,"structureLevel":null,"contentIntensity":null},"scores":[{"key":"complexity","label":"Complexity","value":4},{"key":"new_gm","label":"New GM Fit","value":3},{"key":"roleplay","label":"Roleplay Focus","value":5},{"key":"combat","label":"Combat Focus","value":2},{"key":"tactical","label":"Tactical Depth","value":2},{"key":"campaign","label":"Campaign Depth","value":5}],"availability":{"quickstartAvailable":1,"pdfAvailable":1,"physicalBookAvailable":1,"vttReady":null},"recommendations":{"bestFor":["Groups that want voyages, ports, and strange discoveries to drive the campaign instead of just connecting encounters","Players who like classless characters, ship identity, and collaborative problem-solving in a genuinely unusual fantasy world","Tables that want survival pressure and resource choices without turning the game into pure tactical combat"],"avoidIf":["You want tactical grid combat or combat-first character optimization to be the main event","Your group wants a truly low-prep pickup game with minimal new terminology or onboarding","You prefer conventional fantasy assumptions over exploratory worldbuilding and ecological strangeness"]},"facets":{"genres":["Fantasy","Post-Apocalyptic"],"systems":[],"mechanics":["Classless","Exploration-Driven","Narrative-Driven","Resource Management","Sandbox","Survival"],"themes":["Environmental"],"decisionTags":[]},"links":{"websiteUrl":"https://www.myth.works/collections/the-wildsea-homepage","reviewsUrl":"https://felixisaacs.itch.io/the-wildsea-free-basic-rules?ac=YUqaLN4pVvG"}}